Hellow again!! Long time no see :P Unfortunately, this post wont be nearly as sexy as the last one, but I hope that it'll be just as interesting :) Now that my entire Vampire Counts army has been planned out (don't worrk, I havn't forgotten the list of what I need to share with you all :) descriptions of my conversion plahns will still be forthcoming:) ) I was still cruising around BitzBox, just seeing if I could be inspired, and I remembered one of my old planning pet-projects: Chaos Dwarves.
Several generations ago, both in the literal sense in some cases, as well as referencing reincarnations of Warhammer. Chaos Dwarfs were a staple in The Game of Fantasy Battles... the were also quite silly looking:
Several generations ago, both in the literal sense in some cases, as well as referencing reincarnations of Warhammer. Chaos Dwarfs were a staple in The Game of Fantasy Battles... the were also quite silly looking:
I thought that there must be a way to make Chaos dwarfs look a little less silly and more BA... and then I saw the Hell Cannon of Chaos HERE and knew that these were the dwarfs I was looking for! They were freaky looking, and I could just imagine them, standing over their dark forges, crafting weapons for men and demons, binding vile energies of the Warp into cold steel... it was brilliant!
I knew that this needed to be the centerpiece for a new, all chaos dwarf army! I decided to forgo using the old chaos Dwarf rules, firstly, because they hadn't been updated since about edition 2 (we're on 5 now), and because then I wouldn't be able to field the giant war machine that inspired this army!! I decided to stick with the warriors of Chaos rules, and create units that would fit the bill and could 'count as' :)
I envision squishing together the 'marauders of chaos' and the 'dwarf warriors' kits (yes I know that this is technically kitbashing, not conversions, but I'm not going to create a tag for Kitbashing and a tag for Conversions, I want them all in the same place!)
The dwarf warriors will get the shields and weapons from the marauders and be painted in dark reds and blacks and bronze. In case yo haven't guessed, they'll be an army of Khorne, both Dwarfs and Khorne are very anti-magic, have a propensity for axes, AND if it turns out I could still use demons in a Warriors of Chaos army (not sure if I can :P) I can use the Slayers to represent Bloodletters! (if not, they'll probably be Chosen)
I figured as well, to represent both Knights and Marauder Horsemen I could mount my dwarfs on Boars from the Orcs line, and Bloodcrushers (possibly) from the Chaos Demon line... but I'll probably stick to Boars :) After all, Chaos dwarfs are known for their tusks, and would probably feel some kinship to their long-toothed brothers :)
Keep in mind that this is all still in the development phase, and I probably wont act on any of these ideas for a while.... but that doesn't mean I can't continue to develop them ;)
And speaking of developing ideas, I've been considering going back to Warhammer 40 as well... but not with Necrons! I love necrons dearly, and they've won me a few games, but they're just sooooo boring!! Both to play with and the flavor text. Well, the text is cool, but there's no room to personalize it and make it whatever I want :P And it terms of combat, they're amazing... a little too amazing... every game consists of walking them forward until they can open fire with their rapid fire super guns, and then they rip everything (especially tanks, the only things with weapons big enough to kill them for good) to little tiny sub-atomic particles :P no, necrons, for now, I think I shall put aside...
But what to collect in their place? None of the other armies really appeal to me... or so I thought...
I knew my obsession with Angel Iconography would do me in someday! Yes, *hangs head in shame* I believe I might be almost taking an interest in the most over played army of all time... the Space Marines... It's just these models! They're so pretty... (+10 for using 'pretty' and 'models' in the same sentence and having it refer to hunks of metal)
But! My Space Marines will be different from every other! I know that other people create their own chapters, but mine will have the full might of my creative juices behind it! Hehe, I cannot justify purchasing even a single space marine until I have a phenomenal back story, and a good amount of the army all planned out! With that in mind...
I kinda worked through French 402 to come up with the bare bones of this back story (+5 alliteration) I had been toying with an the idea of an Imperial Search and Rescue Chapter, Space marries that swoop into war zones and rescue dead and dying space marines from other chapters. I say 'rescue' in regards to dead marines, because in the creation of a Space Marine, they receive a number of biological implants. One of these implants are the Progenoids, the Gene-Seeds. They're implanted into the Marine's neck and chest, and react in conjunction to the other biological implants, causing them to work to their full efficiency and granting the Space Marine certain special traits. These Traits vary from chapter to chapter and are what make each individual chapter unique. Progenoids grow and mature within the body of the Space Marine, and when fully developed are harvested, replaced with immature ones, and new Progenoids are created from the harvested ones. In this way, Space Marines can only be created from other Space Marines, and a Chapter's Gene-Seed is one of it's most protected secrets...
Knowing all of this, I sat down a hashed out the beginning of of a back ground for:
The Angels of Reclamation
All of the Imperium knows of the Angels, warriors clad in gold, white and black who swoop into highly contested battle zones and rescue dead, dying and wounded Space Marines. These warriors are returned to their chapters, to the eternal gratitude of the Masters.
But what less know is that there is a darker, more sinister side to the Angels of Reclamation. While it's true that they return every Marine rescued, these Marines are rarely in the condition they were found in...
The Angels expect a ransom for every Marine they return, often the best piece of equipment they possess. That, and the Progenoid from the back of their neck.
The Masters are grateful yes, but it is a gratefulness tinged with bitter disappointment and smouldering fury. There's no way to prove that the Progenoid was taken by the Angels, and even if there was, there is still a complete Progenoid remaining, and they have a Marine, and most of his equipment, that would have been lost otherwise. That doesn't stop the Angels being referred to as Vampires in private, with gestures towards the holes in the rescued Marines necks.
In this way, the Angels of Reclamation are some of the best equipped warriors in the Galaxy, and this advanced equipment almost completely counterbalances the flaw in the Angel's Gene Seed.
The Gene-Seed of the Angels of Reclamation is one of the weakest in the Imperium. Most that know of the true nature of the Angel's rescues assume that they're using the Progenoids to create stronger Angels... but that is not the case...
The Angels or Reclamation possess some of the most advanced Apothecaries in the galaxy. In addition to healing the dying Marines rescued, they are also hard a work on the stolen Gene-Seeds. They seek to isolate the strengths and diminish the weaknesses of each chapter's Progenoid. They seek to create what no human has created for thousands of years... a new strain of Gene Seed. With this, and their great technology, the Angels or Reclamation seek to become the most powerful force in the Galaxy.
This is their chapter symbol:
The twin serpents of Greed and Envy...






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